/*
 * Copyright (c) 2000, 2017 Oracle and/or its affiliates. All rights reserved.
 *
 * This program and the accompanying materials are made available under the
 * terms of the Eclipse Public License v. 2.0, which is available at
 * http://www.eclipse.org/legal/epl-2.0.
 *
 * This Source Code may also be made available under the following Secondary
 * Licenses when the conditions for such availability set forth in the
 * Eclipse Public License v. 2.0 are satisfied: GNU General Public License,
 * version 2 with the GNU Classpath Exception, which is available at
 * https://www.gnu.org/software/classpath/license.html.
 *
 * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
 */

/*
 * @(#)ObjectVector.cpp	1.5 06/26/07
 */ 

#include "ObjectVector.hpp"
#include "../util/UtilityMacros.h"



// passing in false tells Vector to not call delete on the elements
// stored in the array.  We do this because calling delete on a void* pointer
// will not call the objects destructor.
ObjectVector::ObjectVector() : Vector(false)
{
  CHECK_OBJECT_VALIDITY();

}

ObjectVector::ObjectVector(PRUint32 initialSize) : Vector(initialSize, false)
{
  CHECK_OBJECT_VALIDITY();

}

ObjectVector::~ObjectVector()
{
  CHECK_OBJECT_VALIDITY();

  reset();
}

void
ObjectVector::reset()
{
  CHECK_OBJECT_VALIDITY();

  // Delete the individual elements of the Vector so the destructors of
  // the objects get called.
  while (size() > 0) {
    Object * element = NULL;
    pop((void**)&element);
    DELETE( element );
  }

  this->Vector::reset();
}
