Class GroundedGameGenerator
- java.lang.Object
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- net.sf.tweety.agents.dialogues.oppmodels.sim.GroundedGameGenerator
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- All Implemented Interfaces:
net.sf.tweety.agents.sim.MultiAgentSystemGenerator<ArguingAgent,GroundedGameSystem>
public class GroundedGameGenerator extends Object implements net.sf.tweety.agents.sim.MultiAgentSystemGenerator<ArguingAgent,GroundedGameSystem>
Generates grounded games.- Author:
- Matthias Thimm
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Field Summary
Fields Modifier and Type Field Description static intPARAM_ARGUMENTKey for the simulation parameter which refers to the argument of the dialogue.static intPARAM_UNIVERSALTHEORYKey for the simulation parameter which refers to the universal theory generated.
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Constructor Summary
Constructors Constructor Description GroundedGameGenerator(net.sf.tweety.arg.dung.util.DungTheoryGenerator gen, double viewPercentagePro, double viewPercentageCon)Creates a new game generator.
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Field Detail
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PARAM_UNIVERSALTHEORY
public static final int PARAM_UNIVERSALTHEORY
Key for the simulation parameter which refers to the universal theory generated.- See Also:
- Constant Field Values
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PARAM_ARGUMENT
public static final int PARAM_ARGUMENT
Key for the simulation parameter which refers to the argument of the dialogue.- See Also:
- Constant Field Values
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Constructor Detail
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GroundedGameGenerator
public GroundedGameGenerator(net.sf.tweety.arg.dung.util.DungTheoryGenerator gen, double viewPercentagePro, double viewPercentageCon)Creates a new game generator.- Parameters:
gen- for generating Dung theories.viewPercentagePro- the percentage of the arguments known to the PRO agentviewPercentageCon- the percentage of the arguments known to the CON agent
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Method Detail
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generate
public GroundedGameSystem generate(net.sf.tweety.agents.sim.SimulationParameters params)
- Specified by:
generatein interfacenet.sf.tweety.agents.sim.MultiAgentSystemGenerator<ArguingAgent,GroundedGameSystem>
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setSeed
public void setSeed(long seed)
- Specified by:
setSeedin interfacenet.sf.tweety.agents.sim.MultiAgentSystemGenerator<ArguingAgent,GroundedGameSystem>
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