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A

a - Variable in class net.mostlyoriginal.api.component.graphics.Color
 
a - Variable in class net.mostlyoriginal.api.component.physics.Inbetween
 
age - Variable in class net.mostlyoriginal.api.component.graphics.Anim
Animation progression
age - Variable in class net.mostlyoriginal.api.component.graphics.ColorAnimation
 
agent - Variable in class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem.Job
 
Aim - Class in net.mostlyoriginal.api.component.interact
Entity aims at target entity.
Aim(EntityReference) - Constructor for class net.mostlyoriginal.api.component.interact.Aim
 
Aim() - Constructor for class net.mostlyoriginal.api.component.interact.Aim
 
Angle - Class in net.mostlyoriginal.api.component.basic
 
Angle(float) - Constructor for class net.mostlyoriginal.api.component.basic.Angle
 
Angle(float, int, int) - Constructor for class net.mostlyoriginal.api.component.basic.Angle
 
Angle() - Constructor for class net.mostlyoriginal.api.component.basic.Angle
 
Anim - Class in net.mostlyoriginal.api.component.graphics
Animations.
Anim(String) - Constructor for class net.mostlyoriginal.api.component.graphics.Anim
 
Anim() - Constructor for class net.mostlyoriginal.api.component.graphics.Anim
 
apply(float, float, float) - Method in interface net.mostlyoriginal.api.component.graphics.InterpolationStrategy
 
at - Variable in class net.mostlyoriginal.api.component.interact.Aim
 
Attached - Class in net.mostlyoriginal.api.component.physics
Attach entity to parent entity.
Attached(EntityReference) - Constructor for class net.mostlyoriginal.api.component.physics.Attached
 
Attached(EntityReference, int, int) - Constructor for class net.mostlyoriginal.api.component.physics.Attached
 
ax - Variable in class net.mostlyoriginal.api.component.physics.Inbetween
Offset between A and B.
ay - Variable in class net.mostlyoriginal.api.component.physics.Inbetween
Offset between A and B.

B

b - Variable in class net.mostlyoriginal.api.component.graphics.Color
 
b - Variable in class net.mostlyoriginal.api.component.physics.Inbetween
 
bounce - Variable in class net.mostlyoriginal.api.component.physics.Physics
 
Bounds - Class in net.mostlyoriginal.api.component.basic
Entity has physical bounds.
Bounds(int, int) - Constructor for class net.mostlyoriginal.api.component.basic.Bounds
 
Bounds(int, int, int, int) - Constructor for class net.mostlyoriginal.api.component.basic.Bounds
 
Bounds() - Constructor for class net.mostlyoriginal.api.component.basic.Bounds
 
bx - Variable in class net.mostlyoriginal.api.component.physics.Inbetween
 
by - Variable in class net.mostlyoriginal.api.component.physics.Inbetween
 

C

Camera - Class in net.mostlyoriginal.api.component.camera
Entity is the scene camera.
Camera() - Constructor for class net.mostlyoriginal.api.component.camera.Camera
 
checkProcessing() - Method in class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem
 
Clamped - Class in net.mostlyoriginal.api.component.physics
Clamp entity to rectangle.
Clamped(float, float, float, float) - Constructor for class net.mostlyoriginal.api.component.physics.Clamped
 
Clamped() - Constructor for class net.mostlyoriginal.api.component.physics.Clamped
 
cm - Variable in class net.mostlyoriginal.api.system.graphics.ColorAnimationSystem
 
CollisionSystem - Class in net.mostlyoriginal.api.system.physics
Utility detect collisions
CollisionSystem() - Constructor for class net.mostlyoriginal.api.system.physics.CollisionSystem
 
Color - Class in net.mostlyoriginal.api.component.graphics
Color for animations, labels.
Color() - Constructor for class net.mostlyoriginal.api.component.graphics.Color
 
Color(Color) - Constructor for class net.mostlyoriginal.api.component.graphics.Color
 
Color(float, float, float, float) - Constructor for class net.mostlyoriginal.api.component.graphics.Color
 
ColorAnimation - Class in net.mostlyoriginal.api.component.graphics
 
ColorAnimation(Color, Color, InterpolationStrategy, float, float) - Constructor for class net.mostlyoriginal.api.component.graphics.ColorAnimation
 
ColorAnimationSystem - Class in net.mostlyoriginal.api.system.graphics
Tween Entity animation between two colors.
ColorAnimationSystem() - Constructor for class net.mostlyoriginal.api.system.graphics.ColorAnimationSystem
 
compareTo(RenderBatchingSystem.Job) - Method in class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem.Job
 
cx() - Method in class net.mostlyoriginal.api.component.basic.Bounds
Center X
cy() - Method in class net.mostlyoriginal.api.component.basic.Bounds
Center Y

D

DEFAULT_Y_GRAVITY - Static variable in class net.mostlyoriginal.api.component.physics.Gravity
 
duration - Variable in class net.mostlyoriginal.api.component.graphics.ColorAnimation
 

E

endColor - Variable in class net.mostlyoriginal.api.component.graphics.ColorAnimation
 
entity - Variable in class net.mostlyoriginal.api.component.interact.Focus
 
entity - Variable in class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem.Job
 

F

flippedX - Variable in class net.mostlyoriginal.api.component.graphics.Anim
 
Focus - Class in net.mostlyoriginal.api.component.interact
Focus of entity (for example, focus for aggression).
Focus(EntityReference) - Constructor for class net.mostlyoriginal.api.component.interact.Focus
 
friction - Variable in class net.mostlyoriginal.api.component.physics.Physics
 
Frozen - Class in net.mostlyoriginal.api.component.physics
Disable entity agency and physics.
Frozen() - Constructor for class net.mostlyoriginal.api.component.physics.Frozen
 

G

g - Variable in class net.mostlyoriginal.api.component.graphics.Color
 
Gravity - Class in net.mostlyoriginal.api.component.physics
Apply gravity to entity.
Gravity() - Constructor for class net.mostlyoriginal.api.component.physics.Gravity
 
Gravity(float) - Constructor for class net.mostlyoriginal.api.component.physics.Gravity
 
GRAVITY_FACTOR - Static variable in class net.mostlyoriginal.api.system.physics.GravitySystem
 
GravitySystem - Class in net.mostlyoriginal.api.system.physics
Applies gravity on Y axis to Entity.
GravitySystem() - Constructor for class net.mostlyoriginal.api.system.physics.GravitySystem
 

H

Homing - Class in net.mostlyoriginal.api.component.physics
Accelerate entity towards target entity in a straight path.
Homing(EntityReference) - Constructor for class net.mostlyoriginal.api.component.physics.Homing
 

I

id - Variable in class net.mostlyoriginal.api.component.graphics.Anim
write asset resolver
id2 - Variable in class net.mostlyoriginal.api.component.graphics.Anim
 
Inbetween - Class in net.mostlyoriginal.api.component.physics
Entity positions itself somewhere between two target entities.
Inbetween(EntityReference, EntityReference) - Constructor for class net.mostlyoriginal.api.component.physics.Inbetween
 
Inbetween(EntityReference, EntityReference, float) - Constructor for class net.mostlyoriginal.api.component.physics.Inbetween
 
InterpolationStrategy - Interface in net.mostlyoriginal.api.component.graphics
 
Invisible - Class in net.mostlyoriginal.api.component.graphics
Entity should not be rendered.
Invisible() - Constructor for class net.mostlyoriginal.api.component.graphics.Invisible
 

L

Label - Class in net.mostlyoriginal.api.component.basic
Label the entity.
Label(String) - Constructor for class net.mostlyoriginal.api.component.basic.Label
 
label - Variable in class net.mostlyoriginal.api.component.basic.Label
 
layer - Variable in class net.mostlyoriginal.api.component.graphics.Renderable
target layer, higher is in front, lower is behind.
loop - Variable in class net.mostlyoriginal.api.component.graphics.Anim
Loop animation when the end has been reached.

M

MapSolid - Class in net.mostlyoriginal.api.component.map
Entity collides with world (map).
MapSolid() - Constructor for class net.mostlyoriginal.api.component.map.MapSolid
 
MapWallSensor - Class in net.mostlyoriginal.api.component.map
Entity detects nearby map surfaces.
MapWallSensor() - Constructor for class net.mostlyoriginal.api.component.map.MapWallSensor
 
maxDistance - Variable in class net.mostlyoriginal.api.component.physics.Homing
 
maxDistance - Variable in class net.mostlyoriginal.api.component.physics.Inbetween
Maximum pixel distance from point A.
maxSlack - Variable in class net.mostlyoriginal.api.component.physics.Attached
 
maxVelocity - Variable in class net.mostlyoriginal.api.component.physics.Physics
 
maxx - Variable in class net.mostlyoriginal.api.component.basic.Bounds
 
maxx - Variable in class net.mostlyoriginal.api.component.physics.Clamped
 
maxy - Variable in class net.mostlyoriginal.api.component.basic.Bounds
 
maxy - Variable in class net.mostlyoriginal.api.component.physics.Clamped
 
mColor - Variable in class net.mostlyoriginal.api.system.graphics.ColorAnimationSystem
 
minx - Variable in class net.mostlyoriginal.api.component.basic.Bounds
 
minx - Variable in class net.mostlyoriginal.api.component.physics.Clamped
 
miny - Variable in class net.mostlyoriginal.api.component.basic.Bounds
 
miny - Variable in class net.mostlyoriginal.api.component.physics.Clamped
 
MouseCursor - Class in net.mostlyoriginal.api.component.mouse
Follows mouse around.
MouseCursor() - Constructor for class net.mostlyoriginal.api.component.mouse.MouseCursor
 
mRenderable - Variable in class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem
 

N

net.mostlyoriginal.api.component.basic - package net.mostlyoriginal.api.component.basic
 
net.mostlyoriginal.api.component.camera - package net.mostlyoriginal.api.component.camera
 
net.mostlyoriginal.api.component.graphics - package net.mostlyoriginal.api.component.graphics
 
net.mostlyoriginal.api.component.interact - package net.mostlyoriginal.api.component.interact
 
net.mostlyoriginal.api.component.map - package net.mostlyoriginal.api.component.map
 
net.mostlyoriginal.api.component.mouse - package net.mostlyoriginal.api.component.mouse
 
net.mostlyoriginal.api.component.physics - package net.mostlyoriginal.api.component.physics
 
net.mostlyoriginal.api.system.graphics - package net.mostlyoriginal.api.system.graphics
 
net.mostlyoriginal.api.system.physics - package net.mostlyoriginal.api.system.physics
 
NONE - Static variable in class net.mostlyoriginal.api.component.basic.Angle
 
NONE - Static variable in class net.mostlyoriginal.api.component.basic.Bounds
 

O

onAnySurface() - Method in class net.mostlyoriginal.api.component.map.MapWallSensor
 
onFloor - Variable in class net.mostlyoriginal.api.component.map.MapWallSensor
 
onHorizontalSurface - Variable in class net.mostlyoriginal.api.component.map.MapWallSensor
 
onVerticalSurface - Variable in class net.mostlyoriginal.api.component.map.MapWallSensor
 
ORIGIN_AUTO - Static variable in class net.mostlyoriginal.api.component.basic.Angle
 
overlaps(Entity, Entity) - Method in class net.mostlyoriginal.api.system.physics.CollisionSystem
 
ox - Variable in class net.mostlyoriginal.api.component.basic.Angle
Rotational X origin
oy - Variable in class net.mostlyoriginal.api.component.basic.Angle
Rotational Y origin

P

parent - Variable in class net.mostlyoriginal.api.component.physics.Attached
 
Physics - Class in net.mostlyoriginal.api.component.physics
Entity has fudged physics.
Physics() - Constructor for class net.mostlyoriginal.api.component.physics.Physics
 
Pos - Class in net.mostlyoriginal.api.component.basic
 
Pos(float, float) - Constructor for class net.mostlyoriginal.api.component.basic.Pos
 
Pos() - Constructor for class net.mostlyoriginal.api.component.basic.Pos
 
process(Entity) - Method in class net.mostlyoriginal.api.system.graphics.ColorAnimationSystem
 
process(Entity) - Method in class net.mostlyoriginal.api.system.physics.GravitySystem
 
processEntities(ImmutableBag<Entity>) - Method in class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem
Process list of entities to delegate.
processSystem() - Method in class net.mostlyoriginal.api.system.physics.CollisionSystem
 

R

r - Variable in class net.mostlyoriginal.api.component.graphics.Color
 
registerAgent(Entity, EntityProcessAgent) - Method in class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem
Declare entity relevant for agent.
Renderable - Class in net.mostlyoriginal.api.component.graphics
Indicate this entity is renderable.
Renderable() - Constructor for class net.mostlyoriginal.api.component.graphics.Renderable
 
Renderable(int) - Constructor for class net.mostlyoriginal.api.component.graphics.Renderable
 
RenderBatchingSystem - Class in net.mostlyoriginal.api.system.graphics
Extensible rendering system.
RenderBatchingSystem() - Constructor for class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem
 
RenderBatchingSystem.Job - Class in net.mostlyoriginal.api.system.graphics
Rendering job wrapper.
RenderBatchingSystem.Job(Entity, EntityProcessAgent) - Constructor for class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem.Job
 
rotation - Variable in class net.mostlyoriginal.api.component.basic.Angle
Rotation of animation.

S

scale - Variable in class net.mostlyoriginal.api.component.graphics.Anim
Scale of animation
set(float, float, float, float) - Method in class net.mostlyoriginal.api.component.graphics.Color
 
set(Color) - Method in class net.mostlyoriginal.api.component.graphics.Color
 
slackX - Variable in class net.mostlyoriginal.api.component.physics.Attached
 
slackY - Variable in class net.mostlyoriginal.api.component.physics.Attached
 
sortedDirty - Variable in class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem
 
sortedJobs - Variable in class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem
 
speed - Variable in class net.mostlyoriginal.api.component.graphics.Anim
Playback speed factor.
speed - Variable in class net.mostlyoriginal.api.component.graphics.ColorAnimation
 
speedFactor - Variable in class net.mostlyoriginal.api.component.physics.Homing
 
startColor - Variable in class net.mostlyoriginal.api.component.graphics.ColorAnimation
 

T

target - Variable in class net.mostlyoriginal.api.component.physics.Homing
 
tension - Variable in class net.mostlyoriginal.api.component.physics.Attached
 
tween - Variable in class net.mostlyoriginal.api.component.graphics.ColorAnimation
 
tween - Variable in class net.mostlyoriginal.api.component.physics.Inbetween
Location in between point A and B 0.0 at a, 1.0 at b location

U

unregisterAgent(Entity, EntityProcessAgent) - Method in class net.mostlyoriginal.api.system.graphics.RenderBatchingSystem
Revoke relevancy of entity for agent.

V

vr - Variable in class net.mostlyoriginal.api.component.physics.Physics
 
vx - Variable in class net.mostlyoriginal.api.component.physics.Physics
 
vy - Variable in class net.mostlyoriginal.api.component.physics.Physics
 

W

wallAngle - Variable in class net.mostlyoriginal.api.component.map.MapWallSensor
 

X

x - Variable in class net.mostlyoriginal.api.component.basic.Pos
 
x - Variable in class net.mostlyoriginal.api.component.physics.Gravity
 
xo - Variable in class net.mostlyoriginal.api.component.physics.Attached
 

Y

y - Variable in class net.mostlyoriginal.api.component.basic.Pos
 
y - Variable in class net.mostlyoriginal.api.component.physics.Gravity
 
yo - Variable in class net.mostlyoriginal.api.component.physics.Attached
 
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