public class GPUImageThresholdEdgeDetectionFilter extends GPUImageFilterGroup
NO_FILTER_FRAGMENT_SHADER, NO_FILTER_VERTEX_SHADER| Constructor and Description |
|---|
GPUImageThresholdEdgeDetectionFilter() |
| Modifier and Type | Method and Description |
|---|---|
void |
setLineSize(float size) |
void |
setThreshold(float threshold) |
addFilter, getFilters, getMergedFilters, onDestroy, onDraw, onInit, onOutputSizeChanged, updateMergedFiltersconvertStreamToString, destroy, getAttribPosition, getAttribTextureCoordinate, getOutputHeight, getOutputWidth, getProgram, getUniformTexture, ifNeedInit, isInitialized, loadShader, onDrawArraysPre, onInitialized, runOnDraw, runPendingOnDrawTasks, setFloat, setFloatArray, setFloatVec2, setFloatVec3, setFloatVec4, setInteger, setPoint, setUniformMatrix3f, setUniformMatrix4f