public class GPUImageEmbossFilter extends GPUImage3x3ConvolutionFilter
THREE_X_THREE_TEXTURE_SAMPLING_FRAGMENT_SHADERTHREE_X_THREE_TEXTURE_SAMPLING_VERTEX_SHADERNO_FILTER_FRAGMENT_SHADER, NO_FILTER_VERTEX_SHADER| Constructor and Description |
|---|
GPUImageEmbossFilter() |
GPUImageEmbossFilter(float intensity) |
| Modifier and Type | Method and Description |
|---|---|
float |
getIntensity() |
void |
onInit() |
void |
onInitialized() |
void |
setIntensity(float intensity) |
setConvolutionKernelonOutputSizeChanged, setLineSize, setTexelHeight, setTexelWidthconvertStreamToString, destroy, getAttribPosition, getAttribTextureCoordinate, getOutputHeight, getOutputWidth, getProgram, getUniformTexture, ifNeedInit, isInitialized, loadShader, onDestroy, onDraw, onDrawArraysPre, runOnDraw, runPendingOnDrawTasks, setFloat, setFloatArray, setFloatVec2, setFloatVec3, setFloatVec4, setInteger, setPoint, setUniformMatrix3f, setUniformMatrix4fpublic GPUImageEmbossFilter()
public GPUImageEmbossFilter(float intensity)
public void onInit()
onInit in class GPUImage3x3ConvolutionFilterpublic void onInitialized()
onInitialized in class GPUImage3x3ConvolutionFilterpublic void setIntensity(float intensity)
public float getIntensity()