public class GPUImageColorBalanceFilter extends GPUImageFilter
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
GPU_IMAGE_COLOR_BALANCE_FRAGMENT_SHADER |
NO_FILTER_FRAGMENT_SHADER, NO_FILTER_VERTEX_SHADER| Constructor and Description |
|---|
GPUImageColorBalanceFilter() |
| Modifier and Type | Method and Description |
|---|---|
void |
onInit() |
void |
onInitialized() |
void |
setHighlights(float[] highlights) |
void |
setMidtones(float[] midtones) |
void |
setPreserveLuminosity(boolean preserveLuminosity) |
void |
setShowdows(float[] showdows) |
convertStreamToString, destroy, getAttribPosition, getAttribTextureCoordinate, getOutputHeight, getOutputWidth, getProgram, getUniformTexture, ifNeedInit, isInitialized, loadShader, onDestroy, onDraw, onDrawArraysPre, onOutputSizeChanged, runOnDraw, runPendingOnDrawTasks, setFloat, setFloatArray, setFloatVec2, setFloatVec3, setFloatVec4, setInteger, setPoint, setUniformMatrix3f, setUniformMatrix4fpublic static final java.lang.String GPU_IMAGE_COLOR_BALANCE_FRAGMENT_SHADER
public void onInit()
onInit in class GPUImageFilterpublic void onInitialized()
onInitialized in class GPUImageFilterpublic void setShowdows(float[] showdows)
public void setMidtones(float[] midtones)
public void setHighlights(float[] highlights)
public void setPreserveLuminosity(boolean preserveLuminosity)