- GAMMA_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageGammaFilter
-
- getAttribPosition() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- getAttribTextureCoordinate() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- getBitmap() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageTwoInputFilter
-
- getBitmap() - Method in class jp.co.cyberagent.android.gpuimage.PixelBuffer
-
- getBitmapForMultipleFilters(Bitmap, List<GPUImageFilter>, GPUImage.ResponseListener<Bitmap>) - Static method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Gets the images for multiple filters on a image.
- getBitmapWithFilterApplied() - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Gets the current displayed image with applied filter as a Bitmap.
- getBitmapWithFilterApplied(Bitmap) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Gets the given bitmap with current filter applied as a Bitmap.
- getBitmapWithFilterApplied(Bitmap, boolean) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Gets the given bitmap with current filter applied as a Bitmap.
- getDebugFlags() - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Get the current value of the debug flags.
- getFilter() - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
-
Get the current applied filter.
- getFilters() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilterGroup
-
Gets the filters.
- getFrameHeight() - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
-
- getFrameWidth() - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
-
- getGPUImage() - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
-
Retrieve the GPUImage instance used by this view.
- getHorizontalTexelOffsetRatio() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageBoxBlurFilter
-
- getHorizontalTexelOffsetRatio() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageGaussianBlurFilter
-
- getHorizontalTexelOffsetRatio() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageTwoPassTextureSamplingFilter
-
- getIntensity() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageEmbossFilter
-
- getMergedFilters() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilterGroup
-
- getOutputHeight() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- getOutputWidth() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- getPreserveEGLContextOnPause() - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
- getProgram() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- getRenderer() - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
- getRenderMode() - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Get the current rendering mode.
- getRotation() - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
-
- getRotation(Rotation, boolean, boolean) - Static method in class jp.co.cyberagent.android.gpuimage.util.TextureRotationUtil
-
- getScaleSize() - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
This gets the size of the image.
- getTransform3D() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageTransformFilter
-
- getUniformTexture() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- getVerticalTexelOffsetRatio() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageBoxBlurFilter
-
- getVerticalTexelOffsetRatio() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageGaussianBlurFilter
-
- getVerticalTexelOffsetRatio() - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageTwoPassTextureSamplingFilter
-
- GLTextureView - Class in jp.co.cyberagent.android.gpuimage
-
- GLTextureView(Context) - Constructor for class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Standard View constructor.
- GLTextureView(Context, AttributeSet) - Constructor for class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Standard View constructor.
- GLTextureView.EGLConfigChooser - Interface in jp.co.cyberagent.android.gpuimage
-
An interface for choosing an EGLConfig configuration from a list of
potential configurations.
- GLTextureView.EGLContextFactory - Interface in jp.co.cyberagent.android.gpuimage
-
An interface for customizing the eglCreateContext and eglDestroyContext calls.
- GLTextureView.EGLWindowSurfaceFactory - Interface in jp.co.cyberagent.android.gpuimage
-
An interface for customizing the eglCreateWindowSurface and eglDestroySurface calls.
- GLTextureView.GLWrapper - Interface in jp.co.cyberagent.android.gpuimage
-
An interface used to wrap a GL interface.
- GLTextureView.Renderer - Interface in jp.co.cyberagent.android.gpuimage
-
A generic renderer interface.
- GPU_IMAGE_COLOR_BALANCE_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorBalanceFilter
-
- GPUImage - Class in jp.co.cyberagent.android.gpuimage
-
The main accessor for GPUImage functionality.
- GPUImage(Context) - Constructor for class jp.co.cyberagent.android.gpuimage.GPUImage
-
Instantiates a new GPUImage object.
- GPUImage.OnPictureSavedListener - Interface in jp.co.cyberagent.android.gpuimage
-
- GPUImage.ResponseListener<T> - Interface in jp.co.cyberagent.android.gpuimage
-
- GPUImage.ScaleType - Enum in jp.co.cyberagent.android.gpuimage
-
- GPUImage3x3ConvolutionFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Runs a 3x3 convolution kernel against the image
- GPUImage3x3ConvolutionFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImage3x3ConvolutionFilter
-
Instantiates a new GPUimage3x3ConvolutionFilter with default values, that
will look like the original image.
- GPUImage3x3ConvolutionFilter(float[]) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImage3x3ConvolutionFilter
-
Instantiates a new GPUimage3x3ConvolutionFilter with given convolution kernel.
- GPUImage3x3TextureSamplingFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImage3x3TextureSamplingFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImage3x3TextureSamplingFilter
-
- GPUImage3x3TextureSamplingFilter(String) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImage3x3TextureSamplingFilter
-
- GPUImageAddBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageAddBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageAddBlendFilter
-
- GPUImageAlphaBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Mix ranges from 0.0 (only image 1) to 1.0 (only image 2), with 0.5 (half of either) as the normal level
- GPUImageAlphaBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageAlphaBlendFilter
-
- GPUImageAlphaBlendFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageAlphaBlendFilter
-
- GPUImageBilateralBlurFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageBilateralBlurFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageBilateralBlurFilter
-
- GPUImageBilateralBlurFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageBilateralBlurFilter
-
- GPUImageBoxBlurFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
A hardware-accelerated 9-hit box blur of an image
- GPUImageBoxBlurFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageBoxBlurFilter
-
Construct new BoxBlurFilter with default blur size of 1.0.
- GPUImageBoxBlurFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageBoxBlurFilter
-
- GPUImageBrightnessFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
brightness value ranges from -1.0 to 1.0, with 0.0 as the normal level
- GPUImageBrightnessFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageBrightnessFilter
-
- GPUImageBrightnessFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageBrightnessFilter
-
- GPUImageBulgeDistortionFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageBulgeDistortionFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageBulgeDistortionFilter
-
- GPUImageBulgeDistortionFilter(float, float, PointF) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageBulgeDistortionFilter
-
- GPUImageCGAColorspaceFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageCGAColorspaceFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageCGAColorspaceFilter
-
- GPUImageChromaKeyBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Selectively replaces a color in the first image with the second image
- GPUImageChromaKeyBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageChromaKeyBlendFilter
-
- GPUImageColorBalanceFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Created by edward_chiang on 13/10/16.
- GPUImageColorBalanceFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorBalanceFilter
-
- GPUImageColorBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageColorBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorBlendFilter
-
- GPUImageColorBurnBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageColorBurnBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorBurnBlendFilter
-
- GPUImageColorDodgeBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageColorDodgeBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorDodgeBlendFilter
-
- GPUImageColorInvertFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Invert all the colors in the image.
- GPUImageColorInvertFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorInvertFilter
-
- GPUImageColorMatrixFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Applies a ColorMatrix to the image.
- GPUImageColorMatrixFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorMatrixFilter
-
- GPUImageColorMatrixFilter(float, float[]) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorMatrixFilter
-
- GPUImageContrastFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Changes the contrast of the image.
contrast value ranges from 0.0 to 4.0, with 1.0 as the normal level
- GPUImageContrastFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageContrastFilter
-
- GPUImageContrastFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageContrastFilter
-
- GPUImageCrosshatchFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
crossHatchSpacing: The fractional width of the image to use as the spacing for the crosshatch.
- GPUImageCrosshatchFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageCrosshatchFilter
-
Using default values of crossHatchSpacing: 0.03f and lineWidth: 0.003f.
- GPUImageCrosshatchFilter(float, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageCrosshatchFilter
-
- GPUImageDarkenBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageDarkenBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageDarkenBlendFilter
-
- GPUImageDifferenceBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageDifferenceBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageDifferenceBlendFilter
-
- GPUImageDilationFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
For each pixel, this sets it to the maximum value of the red channel in a rectangular neighborhood extending
out dilationRadius pixels from the center.
- GPUImageDilationFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageDilationFilter
-
- GPUImageDilationFilter(int) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageDilationFilter
-
Acceptable values for dilationRadius, which sets the distance in pixels to sample out from the center,
are 1, 2, 3, and 4.
- GPUImageDirectionalSobelEdgeDetectionFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageDirectionalSobelEdgeDetectionFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageDirectionalSobelEdgeDetectionFilter
-
- GPUImageDissolveBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Mix ranges from 0.0 (only image 1) to 1.0 (only image 2), with 0.5 (half of either) as the normal level
- GPUImageDissolveBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageDissolveBlendFilter
-
- GPUImageDissolveBlendFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageDissolveBlendFilter
-
- GPUImageDivideBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageDivideBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageDivideBlendFilter
-
- GPUImageEmbossFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Applies an emboss effect to the image.
Intensity ranges from 0.0 to 4.0, with 1.0 as the normal level
- GPUImageEmbossFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageEmbossFilter
-
- GPUImageEmbossFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageEmbossFilter
-
- GPUImageExclusionBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageExclusionBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageExclusionBlendFilter
-
- GPUImageExposureFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
exposure: The adjusted exposure (-10.0 - 10.0, with 0.0 as the default)
- GPUImageExposureFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageExposureFilter
-
- GPUImageExposureFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageExposureFilter
-
- GPUImageFalseColorFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageFalseColorFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageFalseColorFilter
-
- GPUImageFalseColorFilter(float, float, float, float, float, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageFalseColorFilter
-
- GPUImageFalseColorFilter(float[], float[]) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageFalseColorFilter
-
- GPUImageFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- GPUImageFilter(String, String) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- GPUImageFilterGroup - Class in jp.co.cyberagent.android.gpuimage.filter
-
Resembles a filter that consists of multiple filters applied after each
other.
- GPUImageFilterGroup() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilterGroup
-
Instantiates a new GPUImageFilterGroup with no filters.
- GPUImageFilterGroup(List<GPUImageFilter>) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilterGroup
-
Instantiates a new GPUImageFilterGroup with the given filters.
- GPUImageGammaFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
gamma value ranges from 0.0 to 3.0, with 1.0 as the normal level
- GPUImageGammaFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageGammaFilter
-
- GPUImageGammaFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageGammaFilter
-
- GPUImageGaussianBlurFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
A more generalized 9x9 Gaussian blur filter
blurSize value ranging from 0.0 on up, with a default of 1.0
- GPUImageGaussianBlurFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageGaussianBlurFilter
-
- GPUImageGaussianBlurFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageGaussianBlurFilter
-
- GPUImageGlassSphereFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageGlassSphereFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageGlassSphereFilter
-
- GPUImageGlassSphereFilter(PointF, float, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageGlassSphereFilter
-
- GPUImageGrayscaleFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Applies a grayscale effect to the image.
- GPUImageGrayscaleFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageGrayscaleFilter
-
- GPUImageHalftoneFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageHalftoneFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageHalftoneFilter
-
- GPUImageHalftoneFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageHalftoneFilter
-
- GPUImageHardLightBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageHardLightBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageHardLightBlendFilter
-
- GPUImageHazeFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
The haze filter can be used to add or remove haze.
- GPUImageHazeFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageHazeFilter
-
- GPUImageHazeFilter(float, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageHazeFilter
-
- GPUImageHighlightShadowFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Adjusts the shadows and highlights of an image
shadows: Increase to lighten shadows, from 0.0 to 1.0, with 0.0 as the default.
- GPUImageHighlightShadowFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageHighlightShadowFilter
-
- GPUImageHighlightShadowFilter(float, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageHighlightShadowFilter
-
- GPUImageHueBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageHueBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageHueBlendFilter
-
- GPUImageHueFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageHueFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageHueFilter
-
- GPUImageHueFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageHueFilter
-
- GPUImageKuwaharaFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Kuwahara image abstraction, drawn from the work of Kyprianidis, et.
- GPUImageKuwaharaFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageKuwaharaFilter
-
- GPUImageKuwaharaFilter(int) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageKuwaharaFilter
-
- GPUImageLaplacianFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageLaplacianFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageLaplacianFilter
-
- GPUImageLevelsFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Created by vashisthg 30/05/14.
- GPUImageLevelsFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageLevelsFilter
-
- GPUImageLightenBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageLightenBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageLightenBlendFilter
-
- GPUImageLinearBurnBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageLinearBurnBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageLinearBurnBlendFilter
-
- GPUImageLookupFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageLookupFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageLookupFilter
-
- GPUImageLookupFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageLookupFilter
-
- GPUImageLuminanceFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageLuminanceFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageLuminanceFilter
-
- GPUImageLuminanceThresholdFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageLuminanceThresholdFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageLuminanceThresholdFilter
-
- GPUImageLuminanceThresholdFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageLuminanceThresholdFilter
-
- GPUImageLuminosityBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageLuminosityBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageLuminosityBlendFilter
-
- GPUImageMixBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageMixBlendFilter(String) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageMixBlendFilter
-
- GPUImageMixBlendFilter(String, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageMixBlendFilter
-
- GPUImageMonochromeFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Converts the image to a single-color version, based on the luminance of each pixel
intensity: The degree to which the specific color replaces the normal image color (0.0 - 1.0, with 1.0 as the default)
color: The color to use as the basis for the effect, with (0.6, 0.45, 0.3, 1.0) as the default.
- GPUImageMonochromeFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageMonochromeFilter
-
- GPUImageMonochromeFilter(float, float[]) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageMonochromeFilter
-
- GPUImageMultiplyBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageMultiplyBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageMultiplyBlendFilter
-
- GPUImageNativeLibrary - Class in jp.co.cyberagent.android.gpuimage
-
- GPUImageNativeLibrary() - Constructor for class jp.co.cyberagent.android.gpuimage.GPUImageNativeLibrary
-
- GPUImageNonMaximumSuppressionFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageNonMaximumSuppressionFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageNonMaximumSuppressionFilter
-
- GPUImageNormalBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
This equation is a simplification of the general blending equation.
- GPUImageNormalBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageNormalBlendFilter
-
- GPUImageOpacityFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Adjusts the alpha channel of the incoming image
opacity: The value to multiply the incoming alpha channel for each pixel by (0.0 - 1.0, with 1.0 as the default)
- GPUImageOpacityFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageOpacityFilter
-
- GPUImageOpacityFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageOpacityFilter
-
- GPUImageOverlayBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageOverlayBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageOverlayBlendFilter
-
- GPUImagePixelationFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Applies a grayscale effect to the image.
- GPUImagePixelationFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImagePixelationFilter
-
- GPUImagePosterizeFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Reduces the color range of the image.
- GPUImagePosterizeFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImagePosterizeFilter
-
- GPUImagePosterizeFilter(int) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImagePosterizeFilter
-
- GPUImageRenderer - Class in jp.co.cyberagent.android.gpuimage
-
- GPUImageRenderer(GPUImageFilter) - Constructor for class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
-
- GPUImageRGBDilationFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
For each pixel, this sets it to the maximum value of each color channel in a rectangular neighborhood extending
out dilationRadius pixels from the center.
- GPUImageRGBDilationFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageRGBDilationFilter
-
- GPUImageRGBDilationFilter(int) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageRGBDilationFilter
-
Acceptable values for dilationRadius, which sets the distance in pixels to sample out
from the center, are 1, 2, 3, and 4.
- GPUImageRGBFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Adjusts the individual RGB channels of an image
red: Normalized values by which each color channel is multiplied.
- GPUImageRGBFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageRGBFilter
-
- GPUImageRGBFilter(float, float, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageRGBFilter
-
- GPUImageSaturationBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageSaturationBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSaturationBlendFilter
-
- GPUImageSaturationFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
saturation: The degree of saturation or desaturation to apply to the image (0.0 - 2.0, with 1.0 as the default)
- GPUImageSaturationFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSaturationFilter
-
- GPUImageSaturationFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSaturationFilter
-
- GPUImageScreenBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageScreenBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageScreenBlendFilter
-
- GPUImageSepiaToneFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Applies a simple sepia effect.
- GPUImageSepiaToneFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSepiaToneFilter
-
- GPUImageSepiaToneFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSepiaToneFilter
-
- GPUImageSharpenFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Sharpens the picture.
- GPUImageSharpenFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSharpenFilter
-
- GPUImageSharpenFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSharpenFilter
-
- GPUImageSketchFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Converts video to look like a sketch.
- GPUImageSketchFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSketchFilter
-
- GPUImageSmoothToonFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
This uses a similar process as the GPUImageToonFilter, only it precedes the toon effect
with a Gaussian blur to smooth out noise.
- GPUImageSmoothToonFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSmoothToonFilter
-
Setup and Tear down
- GPUImageSobelEdgeDetectionFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Applies sobel edge detection on the image.
- GPUImageSobelEdgeDetectionFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSobelEdgeDetectionFilter
-
- GPUImageSobelThresholdFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageSobelThresholdFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSobelThresholdFilter
-
- GPUImageSobelThresholdFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSobelThresholdFilter
-
- GPUImageSoftLightBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageSoftLightBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSoftLightBlendFilter
-
- GPUImageSolarizeFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageSolarizeFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSolarizeFilter
-
- GPUImageSolarizeFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSolarizeFilter
-
- GPUImageSourceOverBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageSourceOverBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSourceOverBlendFilter
-
- GPUImageSphereRefractionFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageSphereRefractionFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSphereRefractionFilter
-
- GPUImageSphereRefractionFilter(PointF, float, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSphereRefractionFilter
-
- GPUImageSubtractBlendFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageSubtractBlendFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSubtractBlendFilter
-
- GPUImageSwirlFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Creates a swirl distortion on the image.
- GPUImageSwirlFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSwirlFilter
-
- GPUImageSwirlFilter(float, float, PointF) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageSwirlFilter
-
- GPUImageThresholdEdgeDetectionFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Applies sobel edge detection on the image.
- GPUImageThresholdEdgeDetectionFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageThresholdEdgeDetectionFilter
-
- GPUImageToneCurveFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageToneCurveFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageToneCurveFilter
-
- GPUImageToonFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
This uses Sobel edge detection to place a black border around objects,
and then it quantizes the colors present in the image to give a cartoon-like quality to the image.
- GPUImageToonFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageToonFilter
-
- GPUImageToonFilter(float, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageToonFilter
-
- GPUImageTransformFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageTransformFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageTransformFilter
-
- GPUImageTwoInputFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageTwoInputFilter(String) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageTwoInputFilter
-
- GPUImageTwoInputFilter(String, String) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageTwoInputFilter
-
- GPUImageTwoPassFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageTwoPassFilter(String, String, String, String) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageTwoPassFilter
-
- GPUImageTwoPassTextureSamplingFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageTwoPassTextureSamplingFilter(String, String, String, String) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageTwoPassTextureSamplingFilter
-
- GPUImageVibranceFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageVibranceFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageVibranceFilter
-
- GPUImageVibranceFilter(float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageVibranceFilter
-
- GPUImageView - Class in jp.co.cyberagent.android.gpuimage
-
- GPUImageView(Context) - Constructor for class jp.co.cyberagent.android.gpuimage.GPUImageView
-
- GPUImageView(Context, AttributeSet) - Constructor for class jp.co.cyberagent.android.gpuimage.GPUImageView
-
- GPUImageView.OnPictureSavedListener - Interface in jp.co.cyberagent.android.gpuimage
-
- GPUImageView.Size - Class in jp.co.cyberagent.android.gpuimage
-
- GPUImageVignetteFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Performs a vignetting effect, fading out the image at the edges
x:
y: The directional intensity of the vignetting, with a default of x = 0.75, y = 0.5
- GPUImageVignetteFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageVignetteFilter
-
- GPUImageVignetteFilter(PointF, float[], float, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageVignetteFilter
-
- GPUImageWeakPixelInclusionFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageWeakPixelInclusionFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageWeakPixelInclusionFilter
-
- GPUImageWhiteBalanceFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
Adjusts the white balance of incoming image.
- GPUImageWhiteBalanceFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageWhiteBalanceFilter
-
- GPUImageWhiteBalanceFilter(float, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageWhiteBalanceFilter
-
- GPUImageZoomBlurFilter - Class in jp.co.cyberagent.android.gpuimage.filter
-
- GPUImageZoomBlurFilter() - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageZoomBlurFilter
-
- GPUImageZoomBlurFilter(PointF, float) - Constructor for class jp.co.cyberagent.android.gpuimage.filter.GPUImageZoomBlurFilter
-
- GRAYSCALE_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageGrayscaleFilter
-
- SATURATION_BLEND_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSaturationBlendFilter
-
- SATURATION_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSaturationFilter
-
- saveToPictures(String, String, GPUImage.OnPictureSavedListener) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Save current image with applied filter to Pictures.
- saveToPictures(Bitmap, String, String, GPUImage.OnPictureSavedListener) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Apply and save the given bitmap with applied filter to Pictures.
- saveToPictures(String, String, GPUImageView.OnPictureSavedListener) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
-
Save current image with applied filter to Pictures.
- saveToPictures(String, String, int, int, GPUImageView.OnPictureSavedListener) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
-
Save current image with applied filter to Pictures.
- SCREEN_BLEND_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageScreenBlendFilter
-
- setAnchorTopLeft(boolean) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageTransformFilter
-
- setAngle(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSwirlFilter
-
The amount of distortion to apply, with a minimum of 0.0 and a default of 1.0.
- setAspectRatio(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageHalftoneFilter
-
- setBackgroundColor(float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Sets the background color
- setBackgroundColor(float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
-
Sets the background color
- setBackgroundColor(float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
-
Sets the background color
- setBitmap(Bitmap) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageTwoInputFilter
-
- setBlue(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageRGBFilter
-
- setBlueControlPoints(PointF[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageToneCurveFilter
-
- setBlueMin(float, float, float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageLevelsFilter
-
- setBlueMin(float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageLevelsFilter
-
- setBlurCenter(PointF) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageZoomBlurFilter
-
- setBlurSize(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageBoxBlurFilter
-
A scaling for the size of the applied blur, default of 1.0
- setBlurSize(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageGaussianBlurFilter
-
A multiplier for the blur size, ranging from 0.0 on up, with a default of 1.0
- setBlurSize(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSmoothToonFilter
-
- setBlurSize(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageZoomBlurFilter
-
- setBrightness(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageBrightnessFilter
-
- setCenter(PointF) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageBulgeDistortionFilter
-
The center about which to apply the distortion, with a default of (0.5, 0.5)
- setCenter(PointF) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageGlassSphereFilter
-
- setCenter(PointF) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSphereRefractionFilter
-
The center about which to apply the distortion, with a default of (0.5, 0.5)
- setCenter(PointF) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSwirlFilter
-
The center about which to apply the distortion, with a default of (0.5, 0.5).
- setColor(float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageMonochromeFilter
-
- setColor(float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageMonochromeFilter
-
- setColorLevels(int) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImagePosterizeFilter
-
- setColorMatrix(float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorMatrixFilter
-
- setColorToReplace(float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageChromaKeyBlendFilter
-
The color to be replaced is specified using individual red, green, and blue components (normalized to 1.0).
- setContrast(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageContrastFilter
-
- setConvolutionKernel(float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImage3x3ConvolutionFilter
-
Sets the convolution kernel.
- setCrossHatchSpacing(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageCrosshatchFilter
-
The fractional width of the image to use as the spacing for the crosshatch.
- setDebugFlags(int) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Set the debug flags to a new value.
- setDistance(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageHazeFilter
-
Strength of the color applied.
- setDistanceNormalizationFactor(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageBilateralBlurFilter
-
- setEGLConfigChooser(GLTextureView.EGLConfigChooser) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Install a custom EGLConfigChooser.
- setEGLConfigChooser(boolean) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Install a config chooser which will choose a config
as close to 16-bit RGB as possible, with or without an optional depth
buffer as close to 16-bits as possible.
- setEGLConfigChooser(int, int, int, int, int, int) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Install a config chooser which will choose a config
with at least the specified depthSize and stencilSize,
and exactly the specified redSize, greenSize, blueSize and alphaSize.
- setEGLContextClientVersion(int) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Inform the default EGLContextFactory and default EGLConfigChooser
which EGLContext client version to pick.
- setEGLContextFactory(GLTextureView.EGLContextFactory) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Install a custom EGLContextFactory.
- setEGLWindowSurfaceFactory(GLTextureView.EGLWindowSurfaceFactory) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Install a custom EGLWindowSurfaceFactory.
- setExposure(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageExposureFilter
-
- setFilter(GPUImageFilter) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Sets the filter which should be applied to the image which was (or will
be) set by setImage(...).
- setFilter(GPUImageFilter) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
-
- setFilter(GPUImageFilter) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
-
Set the filter to be applied on the image.
- setFirstColor(float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFalseColorFilter
-
- setFloat(int, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- setFloatArray(int, float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- setFloatVec2(int, float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- setFloatVec3(int, float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- setFloatVec4(int, float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- setFractionalWidthOfAPixel(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageHalftoneFilter
-
- setFromCurveFileInputStream(InputStream) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageToneCurveFilter
-
- setGamma(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageGammaFilter
-
- setGLSurfaceView(GLSurfaceView) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Sets the GLSurfaceView which will display the preview.
- setGLTextureView(GLTextureView) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Sets the GLTextureView which will display the preview.
- setGLWrapper(GLTextureView.GLWrapper) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Set the glWrapper.
- setGreen(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageRGBFilter
-
- setGreenControlPoints(PointF[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageToneCurveFilter
-
- setGreenMin(float, float, float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageLevelsFilter
-
- setGreenMin(float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageLevelsFilter
-
- setHighlights(float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorBalanceFilter
-
- setHighlights(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageHighlightShadowFilter
-
- setHue(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageHueFilter
-
- setIgnoreAspectRatio(boolean) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageTransformFilter
-
- setImage(Bitmap) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Sets the image on which the filter should be applied.
- setImage(Uri) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Sets the image on which the filter should be applied from a Uri.
- setImage(File) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
-
Sets the image on which the filter should be applied from a File.
- setImage(Bitmap) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
-
Sets the image on which the filter should be applied.
- setImage(Uri) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
-
Sets the image on which the filter should be applied from a Uri.
- setImage(File) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
-
Sets the image on which the filter should be applied from a File.
- setImageBitmap(Bitmap) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
-
- setImageBitmap(Bitmap, boolean) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
-
- setInteger(int, int) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- setIntensity(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorMatrixFilter
-
- setIntensity(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageEmbossFilter
-
- setIntensity(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageLookupFilter
-
- setIntensity(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageMonochromeFilter
-
- setLineSize(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImage3x3TextureSamplingFilter
-
- setLineSize(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSobelEdgeDetectionFilter
-
- setLineSize(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageThresholdEdgeDetectionFilter
-
- setLineWidth(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageCrosshatchFilter
-
A relative width for the crosshatch lines.
- setMidtones(float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorBalanceFilter
-
- setMin(float, float, float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageLevelsFilter
-
- setMin(float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageLevelsFilter
-
- setMix(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageMixBlendFilter
-
- setOpacity(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageOpacityFilter
-
- setPixel(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImagePixelationFilter
-
- setPoint(int, PointF) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
-
- setPreserveEGLContextOnPause(boolean) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
-
Control whether the EGL context is preserved when the GLTextureView is paused and
resumed.
- setPreserveLuminosity(boolean) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorBalanceFilter
-
- setQuantizationLevels(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSmoothToonFilter
-
- setQuantizationLevels(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageToonFilter
-
The levels of quantization for the posterization of colors within the scene, with a default of 10.0.
- setRadius(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageBulgeDistortionFilter
-
The radius of the distortion, ranging from 0.0 to 1.0, with a default of 0.25
- setRadius(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageGlassSphereFilter
-
- setRadius(int) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageKuwaharaFilter
-
The radius to sample from when creating the brush-stroke effect, with a default of 3.
- setRadius(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSphereRefractionFilter
-
The radius of the distortion, ranging from 0.0 to 1.0, with a default of 0.25
- setRadius(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSwirlFilter
-
The radius of the distortion, ranging from 0.0 to 1.0, with a default of 0.5.
- setRatio(float) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
-
- setRed(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageRGBFilter
-
- setRedControlPoints(PointF[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageToneCurveFilter
-
- setRedMin(float, float, float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageLevelsFilter
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- setRedMin(float, float, float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageLevelsFilter
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- setRefractiveIndex(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageGlassSphereFilter
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- setRefractiveIndex(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSphereRefractionFilter
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The index of refraction for the sphere, with a default of 0.71
- setRenderer(GLTextureView.Renderer) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
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Set the renderer associated with this view.
- setRenderer(GLSurfaceView.Renderer) - Method in class jp.co.cyberagent.android.gpuimage.PixelBuffer
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- setRenderMode(int) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
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Set the rendering mode.
- setRenderMode(int) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
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Set the rendering mode.
- setRgbCompositeControlPoints(PointF[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageToneCurveFilter
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- setRotation(Rotation, boolean, boolean) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageTwoInputFilter
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- setRotation(Rotation) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
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Sets the rotation of the displayed image.
- setRotation(Rotation, boolean, boolean) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
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Sets the rotation of the displayed image with flip options.
- setRotation(Rotation) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
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- setRotation(Rotation, boolean, boolean) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
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- setRotation(Rotation) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
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Sets the rotation of the displayed image.
- setRotationCamera(Rotation, boolean, boolean) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
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- setSaturation(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSaturationFilter
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- setScale(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageBulgeDistortionFilter
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The amount of distortion to apply, from -1.0 to 1.0, with a default of 0.5
- setScaleType(GPUImage.ScaleType) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
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This sets the scale type of GPUImage.
- setScaleType(GPUImage.ScaleType) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
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- setScaleType(GPUImage.ScaleType) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
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Set the scale type of GPUImage.
- setSecondColor(float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFalseColorFilter
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- setShadows(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageHighlightShadowFilter
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- setSharpness(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSharpenFilter
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- setShowdows(float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageColorBalanceFilter
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- setSlope(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageHazeFilter
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Amount of color change.
- setSmoothing(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageChromaKeyBlendFilter
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The degree of smoothing controls how gradually similar colors are replaced in the image
The default value is 0.1
- setTemperature(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageWhiteBalanceFilter
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- setTexelHeight(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImage3x3TextureSamplingFilter
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- setTexelHeight(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSmoothToonFilter
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- setTexelWidth(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImage3x3TextureSamplingFilter
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- setTexelWidth(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSmoothToonFilter
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Accessors
- setThreshold(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageLuminanceThresholdFilter
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- setThreshold(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSmoothToonFilter
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- setThreshold(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSobelThresholdFilter
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- setThreshold(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSolarizeFilter
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- setThreshold(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageThresholdEdgeDetectionFilter
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- setThreshold(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageToonFilter
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The threshold at which to apply the edges, default of 0.2.
- setThresholdSensitivity(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageChromaKeyBlendFilter
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The threshold sensitivity controls how similar pixels need to be colored to be replaced
The default value is 0.3
- setTint(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageWhiteBalanceFilter
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- setTransform3D(float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageTransformFilter
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- setUniformMatrix3f(int, float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
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- setUniformMatrix4f(int, float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageFilter
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- setUpCamera(Camera) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
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Deprecated.
- setUpCamera(Camera, int, boolean, boolean) - Method in class jp.co.cyberagent.android.gpuimage.GPUImage
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Deprecated.
- setUpCamera(Camera) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
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Deprecated.
- setUpCamera(Camera, int, boolean, boolean) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageView
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Deprecated.
- setUpSurfaceTexture(Camera) - Method in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
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- setVibrance(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageVibranceFilter
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- setVignetteCenter(PointF) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageVignetteFilter
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- setVignetteColor(float[]) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageVignetteFilter
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- setVignetteEnd(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageVignetteFilter
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- setVignetteStart(float) - Method in class jp.co.cyberagent.android.gpuimage.filter.GPUImageVignetteFilter
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- SHARPEN_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSharpenFilter
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- SHARPEN_VERTEX_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSharpenFilter
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- Size(int, int) - Constructor for class jp.co.cyberagent.android.gpuimage.GPUImageView.Size
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- SKETCH_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSketchFilter
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- SOBEL_EDGE_DETECTION - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSobelEdgeDetectionFilter
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- SOBEL_THRESHOLD_EDGE_DETECTION - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSobelThresholdFilter
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- SOFT_LIGHT_BLEND_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSoftLightBlendFilter
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- SOLATIZE_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSolarizeFilter
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- SOURCE_OVER_BLEND_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSourceOverBlendFilter
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- SPHERE_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageGlassSphereFilter
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- SPHERE_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSphereRefractionFilter
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- SUBTRACT_BLEND_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSubtractBlendFilter
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- surfaceChanged(SurfaceTexture, int, int, int) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
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This method is part of the SurfaceHolder.Callback interface, and is
not normally called or subclassed by clients of GLTextureView.
- surfaceChangedWaiter - Variable in class jp.co.cyberagent.android.gpuimage.GPUImageRenderer
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- surfaceCreated(SurfaceTexture) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
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This method is part of the SurfaceHolder.Callback interface, and is
not normally called or subclassed by clients of GLTextureView.
- surfaceDestroyed(SurfaceTexture) - Method in class jp.co.cyberagent.android.gpuimage.GLTextureView
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This method is part of the SurfaceHolder.Callback interface, and is
not normally called or subclassed by clients of GLTextureView.
- SWIRL_FRAGMENT_SHADER - Static variable in class jp.co.cyberagent.android.gpuimage.filter.GPUImageSwirlFilter
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