Interface AutoscalingConfig.AutoscalingLimitsOrBuilder
- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
AutoscalingConfig.AutoscalingLimits,AutoscalingConfig.AutoscalingLimits.Builder
- Enclosing class:
- AutoscalingConfig
public static interface AutoscalingConfig.AutoscalingLimitsOrBuilder
extends com.google.protobuf.MessageOrBuilder
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Method Summary
Modifier and TypeMethodDescriptionintMaximum number of nodes allocated to the instance.intMaximum number of processing units allocated to the instance.intMinimum number of nodes allocated to the instance.intMinimum number of processing units allocated to the instance.booleanMaximum number of nodes allocated to the instance.booleanMaximum number of processing units allocated to the instance.booleanMinimum number of nodes allocated to the instance.booleanMinimum number of processing units allocated to the instance.Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder
isInitializedMethods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
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Method Details
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hasMinNodes
boolean hasMinNodes()Minimum number of nodes allocated to the instance. If set, this number should be greater than or equal to 1.
int32 min_nodes = 1;- Returns:
- Whether the minNodes field is set.
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getMinNodes
int getMinNodes()Minimum number of nodes allocated to the instance. If set, this number should be greater than or equal to 1.
int32 min_nodes = 1;- Returns:
- The minNodes.
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hasMinProcessingUnits
boolean hasMinProcessingUnits()Minimum number of processing units allocated to the instance. If set, this number should be multiples of 1000.
int32 min_processing_units = 2;- Returns:
- Whether the minProcessingUnits field is set.
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getMinProcessingUnits
int getMinProcessingUnits()Minimum number of processing units allocated to the instance. If set, this number should be multiples of 1000.
int32 min_processing_units = 2;- Returns:
- The minProcessingUnits.
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hasMaxNodes
boolean hasMaxNodes()Maximum number of nodes allocated to the instance. If set, this number should be greater than or equal to min_nodes.
int32 max_nodes = 3;- Returns:
- Whether the maxNodes field is set.
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getMaxNodes
int getMaxNodes()Maximum number of nodes allocated to the instance. If set, this number should be greater than or equal to min_nodes.
int32 max_nodes = 3;- Returns:
- The maxNodes.
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hasMaxProcessingUnits
boolean hasMaxProcessingUnits()Maximum number of processing units allocated to the instance. If set, this number should be multiples of 1000 and be greater than or equal to min_processing_units.
int32 max_processing_units = 4;- Returns:
- Whether the maxProcessingUnits field is set.
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getMaxProcessingUnits
int getMaxProcessingUnits()Maximum number of processing units allocated to the instance. If set, this number should be multiples of 1000 and be greater than or equal to min_processing_units.
int32 max_processing_units = 4;- Returns:
- The maxProcessingUnits.
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getMinLimitCase
AutoscalingConfig.AutoscalingLimits.MinLimitCase getMinLimitCase() -
getMaxLimitCase
AutoscalingConfig.AutoscalingLimits.MaxLimitCase getMaxLimitCase()
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