public class L2RDanmaku extends R2LDanmaku
CORDON_RENDERING_TIME, MAX_RENDERING_TIME, mDistance, mLastTime, mStepX, RECT, x, yalpha, borderColor, cache, DANMAKU_BR_CHAR, duration, filterResetFlag, firstShownFlag, FLAG_REQUEST_INVALIDATE, FLAG_REQUEST_REMEASURE, flags, forceBuildCacheInSameThread, index, INVISIBLE, isGuest, isLive, lines, measureResetFlag, mFilterParam, mTimer, obj, padding, paintHeight, paintWidth, priority, requestFlags, rotationY, rotationZ, text, textColor, textShadowColor, textSize, time, TYPE_FIX_BOTTOM, TYPE_FIX_TOP, TYPE_MOVEABLE_XXX, TYPE_SCROLL_LR, TYPE_SCROLL_RL, TYPE_SPECIAL, underlineColor, userHash, userId, visibility, VISIBLE| 构造器和说明 |
|---|
L2RDanmaku(Duration duration) |
| 限定符和类型 | 方法和说明 |
|---|---|
protected float |
getAccurateLeft(IDisplayer displayer,
long currTime) |
float |
getBottom() |
float |
getLeft() |
float[] |
getRectAtTime(IDisplayer displayer,
long time) |
float |
getRight() |
float |
getTop() |
int |
getType()
return the type of Danmaku
|
void |
layout(IDisplayer displayer,
float x,
float y) |
measuredraw, getAlpha, getDuration, getTimer, hasDrawingCache, hasPassedFilter, isFiltered, isFilteredBy, isLate, isMeasured, isOutside, isOutside, isShown, isTimeOut, isTimeOut, setDuration, setTimer, setVisibilitypublic L2RDanmaku(Duration duration)
public void layout(IDisplayer displayer, float x, float y)
layout 在类中 R2LDanmakupublic float[] getRectAtTime(IDisplayer displayer, long time)
getRectAtTime 在类中 R2LDanmakuprotected float getAccurateLeft(IDisplayer displayer, long currTime)
getAccurateLeft 在类中 R2LDanmakupublic float getLeft()
getLeft 在类中 R2LDanmakupublic float getTop()
getTop 在类中 R2LDanmakupublic float getRight()
getRight 在类中 R2LDanmakupublic float getBottom()
getBottom 在类中 R2LDanmakupublic int getType()
BaseDanmakugetType 在类中 R2LDanmaku