public static class AbstractPlayer.TimeoutException extends Exception
getOutputs() when the player's AI did not respond in time after an execute().
You can change the timeout value with GameManager's setTurnMaxTime method.
| Constructor and Description |
|---|
TimeoutException() |
addSuppressed, fillInStackTrace, getCause, getLocalizedMessage, getMessage, getStackTrace, getSuppressed, initCause, printStackTrace, printStackTrace, printStackTrace, setStackTrace, toStringCopyright © 2019. All rights reserved.